Can we actually design a (playable) RPG system that would fit in a tweet?
Current version
(published: 2014-07-16 - 140c)
STR/DEX/INT spread -2,0,+1
+1:Warrior/STR,Thief/DEX,Mage/INT
HP:6+STR+lvl
Act:2d6+stat(-1/HP<6). 6-:KO, 7-9:so-so, 10+:OK
Spell: INT+lvl/day
Detailed explanation
Note: Characters start at Level 0.
- Three stats, STRength, DEXterity, INTelligence,
- Spread -2, 0 and +1 scores for these stats the way you want. (e.g. 0 for STR, +1 to DEX and -2 for INT)
- Pick a class: Warrior, Thief or Mage. Each one of them gives you a +1 bonus in STR, DEX and INT respectively.
- Hits Points equal to 6 + your STR + your Level.
- Actions are solved using two 6-sided dice, adding the corresponding stat. If the result is below 6, you fail. If it's between 7 and 9, it's a mixed result, if it's above 10, it's a success.
- In case you've lost Hit Points, add a -1 malus to your rolls for every HP below 6.
- Magicians can cast spells up to your INT score + Level per day.
You see? easy!
Class-less variant
(a.k.a the Grand Vernois - 137c)
Lvl: 0
STR/DEX/INT (-2<=stat<=+1, sum==0)
HP: 6+STR+lvl
Act: 2d6+stat(-1/HP<6) 6-:KO, 7-9:so-so, 10+:OK
Spell: INT+lvl/day if Magic-aware
In this variant, you don't have a class bonus. You can spread your scores the same way, with the only limitation to have your all your stats between -2 and +1 (inclusive) and the sum of your stats should equals to 0.
Now you can play a Warrior with -2 to his/her STR score, if you like.
Both games are the work of Bruno Bord. These games are published under the terms of the CC-BY License.